Designer Chris Schanck Creates Art Out of Things Others Leave Behind

The local creative is now showing his work in a solo show at the Museum of Arts and Design in New York City
1861
chris schanck
Chris Schanck in his Detroit studio. His solo exhibition, Chris Schanck: Off-World, opened at the Museum
of Arts and Design in New York City on Feb. 12.

Furniture designer Chris Schanck says the process by which he creates his color-rich and deliberately imperfect pieces is β€œpretty dialed in.” It starts with a simple base upon which various materials β€” some industrial and some discarded β€” are sculpted, and then the work is covered with aluminum foil and sealed with a resin. β€œIt’s the form language of the work that is constantly changing,” Schanck says.Μύ

Last fall, Schanck loaned a handful of his pieces to the Bottega Veneta pop-up in Corktown. The Bottega team reached out to him, and then-creative director and designer Daniel Lee toured the designer’s Detroit studio. Schanck also connected with the brand’s interior architect. β€œWe talked about how to use the work, why to use the work, who else we could use in there β€” and ways of activating the space,” he says. β€œNot all of that happened, but it was, I think, still a good conversation. And it seemed like it’d be something positive, which I think it was.”Μύ

A native Texan, Schanck started not in furniture design but in fine arts. It was while studying for his master’s in fine arts at Central Saint Martins in London that a shift happened. β€œI questioned the path I was on for the first time in my life,” he says. β€œI was making fine arts objects that sort of started to comment about design and architecture, but from a total spectator point of view. I felt like I was on the sidelines, and I wanted to be in the game β€” not a spectator.”

chris schanck
Studio assistant Danielle Keys prepping a cabinet for its final resin application.

He stepped away for a while, and in 2009, he enrolled in the Cranbrook Academy of Art design program. Schanck had no prior experience with furniture design but says, β€œThat education was instrumental in figuring out what kind of furniture designer I was going to be.” After Cranbrook, he moved to Detroit and into a home near Hamtramck and set up a studio in a former corner store.Μύ

So, what has Detroit taught him about design? β€œThat’s a hell of a question,” he says. Early on, his use of found materials and foil was a practical choice, born of limited means, and Detroit is nothing if not conducive to a can-do spirit. β€œBut it was more the culture and the attitude that I’ve found inspirational,” he says. Schanck spent about 14 years between London and New York. β€œIt’s a very different scene; it’s competitive.” Moving here, he discovered artists who’d been at it for decades and β€œa whole community of makers who had survived and thrived within their areas. … People were making for the sake of making, for placemaking and for sharing.” He hired and collaborated with folks from the neighborhood and built a little community of his own.

Chris Schanck
Master finishers Shopna and Rahela in the studio applying finishing touches to a commissioned mirror frame.

Two summers ago, Schanck spent a couple of days with a basket-maker in Ireland, a septuagenarian who was carrying on a centuries-old practice but still finding ways to innovate. β€œIt was the first time I felt like I was in the presence of a true master. He asked me, β€˜How do you connect to the material where you live?’ And I didn’t have a good answer.”Μύ

Back in Detroit, he pondered the question, and it helped him notice things that were once glossed over, like the piles of β€œjunk” that inevitably show up every spring on curbs around the city. Pessimistically, maybe those heaps represent eviction, or perhaps they symbolize upward mobility and making way for a new, better future. Either way, Schanck says, there are stories in those materials and β€œpeople behind those things.”


This story is featured in the February 2022 issue of ΒιΆΉ·¬ΊΕ Detroit magazine. Read more stories in ourΜύdigital edition.
Μύ